Talks
“To be a designer is to have a story to tell.”

CRAFTING A DESIGN CHALLENGE
How to craft the right design challenge without a solution in mind, set the stage for creativity and equip your team with curiosity to innovation.
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DESIGN CRITIQUE
A brief activity to showcase the process of design critique through guiding principles to inform design decisions.
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TASK ANALYSIS
Task analysis is an effective user research method to identify the process of learning about users and the tasks they perform on the system.
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INTERACTION DESIGN 101
Learn about the five dimensions that define interactions and the essential usability principles as introduced by Nielsen & Schneiderman.
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THE ART OF CSS ARCHITECTURE
Learn about some industry standards on crafting a solid set of rules that will transform building enterprise applications into a piece of cake.
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GRUNT VS. GULP TASK RUNNER
Learn about the differences between the most popular task runners and who deserve the highest rank. Drum rolls!
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